docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class CacheServerUploader

    The CacheServerUploader is responsible for uploading assets to a given Cache Server.

    Inheritance
    object
    CacheServerUploader
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Build.CacheServer
    Assembly: UnityEditor.CacheServer.dll
    Syntax
    public static class CacheServerUploader

    Methods

    UploadAllFilesToCacheServer()

    Synchronize project library with the configured Cache Server.

    Declaration
    public static void UploadAllFilesToCacheServer()

    UploadAllFilesToCacheServer(string, int)

    Synchronize project library folder with a remote Cache Server.

    Declaration
    public static void UploadAllFilesToCacheServer(string host, int port)
    Parameters
    Type Name Description
    string host

    Host name or IP or remote Cache Server

    int port

    Port number for remote Cache Server

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)