Class CommonStrings
Static class of common strings and string formats used through out the build process
Namespace: UnityEditor.Build.Utilities
Syntax
public static class CommonStrings : object
Fields
AssetBundleNameFormat
Default Asset Bundle internal file name format
Declaration
public const string AssetBundleNameFormat = null
Field Value
| Type | Description | 
|---|---|
| String | 
SceneBundleNameFormat
Default Scene Bundle internal file name format
Declaration
public const string SceneBundleNameFormat = null
Field Value
| Type | Description | 
|---|---|
| String | 
UnityBuiltInExtraPath
Unity Built-In Extras path
Declaration
public const string UnityBuiltInExtraPath = null
Field Value
| Type | Description | 
|---|---|
| String | 
UnityDefaultResourcePath
Unity Default Resources path
Declaration
public const string UnityDefaultResourcePath = null
Field Value
| Type | Description | 
|---|---|
| String | 
UnityEditorResourcePath
Unity Editor Resources path
Declaration
public const string UnityEditorResourcePath = null
Field Value
| Type | Description | 
|---|---|
| String |