Class BuildPlayerScripts
Compiles all player scripts.
Namespace: UnityEditor.Build.Pipeline.Tasks
Syntax
public class BuildPlayerScripts : object, IBuildTask
Properties
Version
Version identifier for the build task. Primarily for caching.
Declaration
public int Version { get; }
Property Value
| Type | Description | 
|---|---|
| Int32 | 
Implements
Methods
Run()
Run task method
Declaration
public ReturnCode Run()
Returns
| Type | Description | 
|---|---|
| ReturnCode | Return code with status information about success or failure causes.  |