Interface IBundleBuildParameters
Base interface for the parameters container for building bundles.
Inherited Members
Namespace: UnityEditor.Build.Pipeline.Interfaces
Syntax
public interface IBundleBuildParameters : IBuildParameters, IContextObject
Properties
AppendHash
Append the hash to the assetBundle file name.
Declaration
bool AppendHash { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
ContiguousBundles
Packs assets in bundles contiguously based on the ordering of the source asset which results in improved asset loading times.
Declaration
bool ContiguousBundles { get; set; }
Property Value
Type | Description |
---|---|
Boolean |