Enum DefaultBuildTasks.Preset
Options for different preset build pipelines
Namespace: UnityEditor.Build.Pipeline
Syntax
public enum Preset
Fields
Name | Description | Value |
---|---|---|
PlayerScriptsOnly | Use to indicate that the pipeline only executes player scripts. |
0 |
AssetBundleCompatible | Use to indicate that the pipeline should create asset bundles. |
1 |
AssetBundleBuiltInShaderExtraction | Use to indicate that the pipeline should create asset bundles and the built-in shader bundle. |
2 |