Class DefaultBuildTasks
Basic static class containing preset build pipeline task collections.
Inheritance
System.Object
DefaultBuildTasks
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Build.Pipeline
Syntax
public static class DefaultBuildTasks
Methods
Create(DefaultBuildTasks.Preset, Boolean)
Constructs and returns an IList containing the build tasks in the correct order for the preset build pipeline.
Declaration
public static IList<IBuildTask> Create(DefaultBuildTasks.Preset preset, bool compileScripts = true)
Parameters
Type | Name | Description |
---|---|---|
DefaultBuildTasks.Preset | preset | The preset build pipeline to construct and return. |
System.Boolean | compileScripts | The boolean to allow bypassing script compilation of a preset build pipeline if supported. |
Returns
Type | Description |
---|---|
IList<IBuildTask> | IList containing the build tasks in the correct order for the preset build pipeline. |