Class BundleBuildResults
Basic implementation of IBundleBuildResults. Stores the results for script compilation and asset bundle building.
Inheritance
System.Object
BundleBuildResults
Namespace: UnityEditor.Build.Pipeline
Syntax
public class BundleBuildResults : IBundleBuildResults
Constructors
BundleBuildResults()
Default constructor, initializes properties to defaults
Declaration
public BundleBuildResults()
Properties
BundleInfos
Declaration
public Dictionary<string, BundleDetails> BundleInfos { get; }
Property Value
Type | Description |
---|---|
Dictionary<System.String, BundleDetails> |
ScriptResults
Declaration
public ScriptCompilationResult ScriptResults { get; set; }
Property Value
Type | Description |
---|---|
ScriptCompilationResult |
WriteResults
Declaration
public Dictionary<string, WriteResult> WriteResults { get; }
Property Value
Type | Description |
---|---|
Dictionary<System.String, WriteResult> |