Class BuildResults
Basic implementation of IBuildResults. Stores the results for script compilation and content building.
Inheritance
System.Object
BuildResults
Namespace: UnityEditor.Build.Pipeline
Syntax
public class BuildResults : IBuildResults
Constructors
BuildResults()
Default constructor, initializes properties to defaults
Declaration
public BuildResults()
Properties
ScriptResults
Declaration
public ScriptCompilationResult ScriptResults { get; set; }
Property Value
Type | Description |
---|---|
ScriptCompilationResult |
WriteResults
Declaration
public Dictionary<string, WriteResult> WriteResults { get; }
Property Value
Type | Description |
---|---|
Dictionary<System.String, WriteResult> |