Class CommonStrings
Inheritance
System.Object
CommonStrings
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Build.Utilities
Syntax
public static class CommonStrings
Fields
AssetBundleNameFormat
Declaration
public const string AssetBundleNameFormat = "archive:/{0}/{0}"
Field Value
Type | Description |
---|---|
System.String |
SceneBundleNameFormat
Declaration
public const string SceneBundleNameFormat = "archive:/{0}/{1}.sharedAssets"
Field Value
Type | Description |
---|---|
System.String |
UnityBuiltInExtraPath
Declaration
public const string UnityBuiltInExtraPath = "resources/unity_builtin_extra"
Field Value
Type | Description |
---|---|
System.String |
UnityDefaultResourcePath
Declaration
public const string UnityDefaultResourcePath = "library/unity default resources"
Field Value
Type | Description |
---|---|
System.String |
UnityEditorResourcePath
Declaration
public const string UnityEditorResourcePath = "library/unity editor resources"
Field Value
Type | Description |
---|---|
System.String |