Class SceneStateCleanup
Inheritance
System.Object
SceneStateCleanup
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Build.Utilities
Syntax
public class SceneStateCleanup : IDisposable
Constructors
SceneStateCleanup()
Declaration
public SceneStateCleanup()
Methods
Dispose()
Declaration
public void Dispose()
Implements
System.IDisposable.Dispose()
Dispose(Boolean)
Declaration
protected virtual void Dispose(bool disposing)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | disposing |