Class LinearPackedIdentifiers
Generates identifiers linearly for built content. Only deterministic if object order and initial Index is deterministic.
Inheritance
System.Object
LinearPackedIdentifiers
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Build.Pipeline
Syntax
public class LinearPackedIdentifiers : IDeterministicIdentifiers, IContextObject
Constructors
LinearPackedIdentifiers(Int64)
Default constructor, takes an initial index at which to start linear id assignment.
Declaration
public LinearPackedIdentifiers(long index)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int64 | index | Initial index at which to start linear id assignment. |
Properties
Index
The index at which to start linear id assignment.
Declaration
public long Index { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |
Methods
GenerateInternalFileName(String)
Generates a deterministic internal file name from the passed in name.
Declaration
public string GenerateInternalFileName(string name)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | name | Name identifier for internal file name generation |
Returns
| Type | Description |
|---|---|
| System.String | Deterministic file name. |
Implements
SerializationIndexFromObjectIdentifier(ObjectIdentifier)
Generates a deterministic id for a given object in the build.
Declaration
public long SerializationIndexFromObjectIdentifier(ObjectIdentifier objectID)
Parameters
| Type | Name | Description |
|---|---|---|
| ObjectIdentifier | objectID | Object identifier to for id generation. |
Returns
| Type | Description |
|---|---|
| System.Int64 |
|