Interface IBuildSpriteData
Namespace: UnityEditor.Build.Pipeline.Interfaces
Syntax
public interface IBuildSpriteData : IContextObject
Properties
ImporterData
Declaration
Dictionary<GUID, SpriteImporterData> ImporterData { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.Dictionary<GUID, SpriteImporterData> |