Class GenerateBundlePacking
Inheritance
System.Object
GenerateBundlePacking
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Build.Pipeline.Tasks
Syntax
public class GenerateBundlePacking : IBuildTask
Properties
RequiredContextTypes
Declaration
public Type[] RequiredContextTypes { get; }
Property Value
| Type | Description |
|---|---|
| System.Type[] |
Implements
Version
Declaration
public int Version { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Implements
Methods
Run(IBuildContext)
Declaration
public ReturnCode Run(IBuildContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| IBuildContext | context |
Returns
| Type | Description |
|---|---|
| ReturnCode |