Class BundleExplictObjectLayout | Package Manager UI website
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    Class BundleExplictObjectLayout

    Optional context object used for overriding the location where specific objects will be serialized

    Inheritance
    System.Object
    BundleExplictObjectLayout
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEditor.Build.Pipeline
    Syntax
    public class BundleExplictObjectLayout : IBundleExplictObjectLayout, IContextObject

    Constructors

    BundleExplictObjectLayout()

    Default constructor, initializes properties to defaults

    Declaration
    public BundleExplictObjectLayout()

    Properties

    ExplicitObjectLocation

    Map listing object identifiers and their new bundle location

    Declaration
    public Dictionary<ObjectIdentifier, string> ExplicitObjectLocation { get; }
    Property Value
    Type Description
    System.Collections.Generic.Dictionary<ObjectIdentifier, System.String>
    Implements
    IBundleExplictObjectLayout.ExplicitObjectLocation
    In This Article
    • Constructors
      • BundleExplictObjectLayout()
    • Properties
      • ExplicitObjectLocation
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