Delegate SceneTemplate.NewTemplateInstantiating
Event called before a template is instantiated.
Namespace: UnityEditor.SceneTemplate
Assembly: solution.dll
Syntax
public delegate void SceneTemplate.NewTemplateInstantiating(SceneTemplateAsset sceneTemplateAsset, string newSceneOutputPath, bool additiveLoad)
Parameters
Type | Name | Description |
---|---|---|
SceneTemplateAsset | sceneTemplateAsset | Template to be instantiated |
string | newSceneOutputPath | New Scene output path. Can be empty if the scene is created in memory. |
bool | additiveLoad | Is the template to be instantiated in additive mode. |