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    Delegate SceneTemplate.NewTemplateInstantiating

    Event called before a template is instantiated.

    Namespace: UnityEditor.SceneTemplate
    Assembly: solution.dll
    Syntax
    public delegate void SceneTemplate.NewTemplateInstantiating(SceneTemplateAsset sceneTemplateAsset, string newSceneOutputPath, bool additiveLoad)
    Parameters
    Type Name Description
    SceneTemplateAsset sceneTemplateAsset

    Template to be instantiated

    string newSceneOutputPath

    New Scene output path. Can be empty if the scene is created in memory.

    bool additiveLoad

    Is the template to be instantiated in additive mode.

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