docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class PinState

    Inheritance
    object
    PinState
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.SceneTemplate
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class PinState

    Fields

    isEnabled

    Declaration
    public bool isEnabled
    Field Value
    Type Description
    bool

    templateId

    Declaration
    public string templateId
    Field Value
    Type Description
    string
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)