docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class HideSceneTemplatePipeline

    Inheritance
    object
    SceneTemplatePipelineAdapter
    HideSceneTemplatePipeline
    Implements
    ISceneTemplatePipeline
    Inherited Members
    SceneTemplatePipelineAdapter.BeforeTemplateInstantiation(SceneTemplateAsset, bool, string)
    SceneTemplatePipelineAdapter.AfterTemplateInstantiation(SceneTemplateAsset, Scene, bool, string)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.SceneTemplate
    Assembly: solution.dll
    Syntax
    public class HideSceneTemplatePipeline : SceneTemplatePipelineAdapter, ISceneTemplatePipeline

    Methods

    IsValidTemplateForInstantiation(SceneTemplateAsset)

    Declaration
    public override bool IsValidTemplateForInstantiation(SceneTemplateAsset sceneTemplateAsset)
    Parameters
    Type Name Description
    SceneTemplateAsset sceneTemplateAsset
    Returns
    Type Description
    bool

    Implements

    ISceneTemplatePipeline
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)