docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class DependencyInfo

    Descriptor storing a dependency asset of a scene and what to do with that dependency (clone or reference) on template instantiation.

    Inheritance
    object
    DependencyInfo
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.SceneTemplate
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class DependencyInfo

    Fields

    dependency

    Dependency asset of the template scene

    Declaration
    public Object dependency
    Field Value
    Type Description
    Object

    instantiationMode

    What to do with that dependency on instantiation.

    Declaration
    public TemplateInstantiationMode instantiationMode
    Field Value
    Type Description
    TemplateInstantiationMode
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)