Struct RuntimeAddedComponent
Namespace: Unity.RuntimeSceneSerialization.Prefabs
Syntax
[Serializable]
public struct RuntimeAddedComponent
Fields
Component
Declaration
public Component Component
Field Value
| Type | Description |
|---|---|
| Component |
ComponentFieldName
Declaration
public const string ComponentFieldName = "component"
Field Value
| Type | Description |
|---|---|
| String |
TransformPath
Declaration
public string TransformPath
Field Value
| Type | Description |
|---|---|
| String |