Interface IFormatVersion | Unity Runtime Scene Serialization | 0.1.4-preview
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    Interface IFormatVersion

    Serialized types that implement IFormatVersion will have the opportunity to check if serialized data is the correct format and throw an exception if the serialized version does not match the expected version

    Namespace: Unity.RuntimeSceneSerialization
    Syntax
    public interface IFormatVersion

    Methods

    CheckFormatVersion()

    Called during deserialization after the first property is deserialized

    Declaration
    void CheckFormatVersion()
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