Class SceneProvider
Inheritance
System.Object
SceneProvider
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.ResourceManagement
Syntax
public class SceneProvider : ISceneProvider
Methods
ProvideSceneAsync(IResourceLocation, IAsyncOperation<IList<Object>>, LoadSceneMode)
Declaration
public IAsyncOperation<Scene> ProvideSceneAsync(IResourceLocation location, IAsyncOperation<IList<object>> loadDependencyOperation, LoadSceneMode loadMode)
Parameters
Type | Name | Description |
---|---|---|
IResourceLocation | location | |
IAsyncOperation<System.Collections.Generic.IList<System.Object>> | loadDependencyOperation | |
LoadSceneMode | loadMode |
Returns
Type | Description |
---|---|
IAsyncOperation<Scene> |
Implements
ReleaseSceneAsync(IResourceLocation, Scene)
Declaration
public IAsyncOperation<Scene> ReleaseSceneAsync(IResourceLocation location, Scene scene)
Parameters
Type | Name | Description |
---|---|---|
IResourceLocation | location | |
Scene | scene |
Returns
Type | Description |
---|---|
IAsyncOperation<Scene> |