Class DelayedActionManager
Inheritance
System.Object
DelayedActionManager
Namespace: UnityEngine.ResourceManagement
Syntax
public class DelayedActionManager : MonoBehaviour
Properties
IsActive
Declaration
public static bool IsActive { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
AddAction(Delegate, Single, Object[])
Declaration
public static void AddAction(Delegate action, float delay = 0F, params object[] parameters)
Parameters
Type | Name | Description |
---|---|---|
Delegate | action | |
System.Single | delay | |
System.Object[] | parameters |
Clear()
Declaration
public static void Clear()