Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[2.0.17-preview] - 2018-05-21
- minor code cleanup.
[2.0.16-preview] - 2018-05-02
- moved menu item to be inside "Asset Management"
[2.0.15-preview] - 2018-04-19
- test updates and minor bug fixes
[2.0.14-preview] - 2018-04-13
- added tests
- fixed bugs
- major API rewrite
- simplified RM APIs to only deal with IResourceLocations
- IResourceLocator interface moved to Addressables
- all API that deals with addresses or keys have been moved to Addressables
- LoadDependencies APIs moved to Addressables
- LoadX APIs renamed to ProvideX and ReleaseX
[2.0.13-preview] - 2018-04-04
- moved variable expansion of location data to startup
- fixed sprite loading in virtual mode
[2.0.12-preview] - 2018-03-28
- fixed unit tests that were attempting to utilize data before initialization was done.
[2.0.11-preview] - 2018-03-27
- Fixed race condition bug during wait-for-initialization.
- unit test updates
[2.0.8-preview] - 2018-03-20
- bug fixes around async operation behavior
- minor bug fixes
[2.0.6-preview] - 2018-03-13
- API rework
- bug fixes
- removed content catalog settings
- improved error checking/logging
- bug fixes
[1.6.0] - 2018-01-24
- updating description in docs.
- Refactored async init.
- Improved robustness within providors
- code cleanup
- internal op simplification.
- changed params named "address" be a more generic "key" to avoid naming confusion with addressables system.
[1.5.0] - 2018-01-10
- added UWP support
- removing tests from package so that all Unity projects don't have to have the bloat of these test assets.
[1.4.0] - 2017-12-21
- removed a test that couldn't function in a package
- removed Samples as the asmdef's weren't playing nice with Tests. (intend to re-add later)
- fixed multi-load-call race condition
- adjusted API exposure
- improved navigation in profiler
- additional bug fixes
[1.2.0] - 2017-12-3
- added asmdef files to keep ResourceManager contained in its own assembly
[1.1.0] - 2017-11-12
- moved profiler graph to a more efficient rendering system.
- fix for macOS local file loading
- minor code cleanup/formatting
[1.0.1] - 2017-11-12
Removed
- All tests were moved out of package and into Unity's core engine test suite.
[1.0.0] - 2017-11-12
- Initial submission for package distribution