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    Class DelayedActionManager

    Inheritance
    System.Object
    DelayedActionManager
    Namespace: UnityEngine.ResourceManagement
    Syntax
    public class DelayedActionManager : MonoBehaviour

    Properties

    IsActive

    Declaration
    public static bool IsActive { get; }
    Property Value
    Type Description
    System.Boolean

    Methods

    AddAction(Delegate, Single, Object[])

    Declaration
    public static void AddAction(Delegate action, float delay = 0F, params object[] parameters)
    Parameters
    Type Name Description
    Delegate action
    System.Single delay
    System.Object[] parameters

    Clear()

    Declaration
    public static void Clear()
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