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    Class ChunkedMemoryStream

    Inheritance
    System.Object
    ChunkedMemoryStream
    Namespace: UnityEngine.ResourceManagement
    Syntax
    public sealed class ChunkedMemoryStream : Stream

    Constructors

    ChunkedMemoryStream()

    Declaration
    public ChunkedMemoryStream()

    Properties

    CanRead

    Declaration
    public override bool CanRead { get; }
    Property Value
    Type Description
    System.Boolean

    CanSeek

    Declaration
    public override bool CanSeek { get; }
    Property Value
    Type Description
    System.Boolean

    CanWrite

    Declaration
    public override bool CanWrite { get; }
    Property Value
    Type Description
    System.Boolean

    Length

    Declaration
    public override long Length { get; }
    Property Value
    Type Description
    System.Int64

    Position

    Declaration
    public override long Position { get; set; }
    Property Value
    Type Description
    System.Int64

    Methods

    Flush()

    Declaration
    public override void Flush()

    Read(Byte[], Int32, Int32)

    Declaration
    public override int Read(byte[] buffer, int offset, int count)
    Parameters
    Type Name Description
    System.Byte[] buffer
    System.Int32 offset
    System.Int32 count
    Returns
    Type Description
    System.Int32

    Reset()

    Declaration
    public void Reset()

    Seek(Int64, SeekOrigin)

    Declaration
    public override long Seek(long offset, SeekOrigin origin)
    Parameters
    Type Name Description
    System.Int64 offset
    SeekOrigin origin
    Returns
    Type Description
    System.Int64

    SetLength(Int64)

    Declaration
    public override void SetLength(long value)
    Parameters
    Type Name Description
    System.Int64 value

    Write(Byte[], Int32, Int32)

    Declaration
    public override void Write(byte[] buffer, int offset, int count)
    Parameters
    Type Name Description
    System.Byte[] buffer
    System.Int32 offset
    System.Int32 count
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