docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [0.2.4-preview] - 2023-02-13

    This is the first release of Unity Package <Repro Project Wizard>.

    Initial package release.

    Source files from the original ReproProjectWizard repository.

    Added

    • Added an empty entry to remove the need to click the + button for each new line.
    • Added a warning in place of the "Add current scene" button when the current scene hasn't been saved.
    • Added an option to add a timestamp to the end of the repro project name when a folder with that name already exists at the repro project path.
    • Added the "Regular Environment" and "UI Environment" scene assets in Editor settings to the default assets copied to repro projects.
    • Added support for external packages. Packages you have installed from an external source such as your own custom registry are exposed in a new area on the Repro Project Wizard UI and can be optionally automatically embedded in the repro project.
    • Added option to zip the repro project ready to be shared outside the Unity Bug Reporter.

    Changed

    • A dialog box is shown after completion to confirm that the repro project has been created successfully when the "Open project after export" option is not selected.
    • Built-in resources are ignored when creating the repro project as these are provided by the Editor.
    • Made 'Asset' the default type when adding a new item.
    • Changed the current scene reference to an asset reference rather than a wildcard.
    • Changed and expanded the wildcard feature to now have its functionality based on wildcard characters used in glob patterns.

    Removed

    • Removed the redundant "ProjectStats" functionality since it was only used for debugging.
    • Removed the option to overwrite existing folders with a repro project.
    • Removed the ability to edit the ReproProjectSettings.asset file from the Inspector.
    • Removed the ability to access Repro Project Wizard classes programmatically, with the exception of updating the values of the fields within the RPW Settings class.
    • Removed the ability to have project names longer than 255 characters.
    • Removed the ability to enter invalid characters in the project path.

    Fixed

    • Made the assets / input items area of the Repro Project Wizard scrollable.
    • Set the minimum window size to ensure that all elements are visible when the window is resized.
    • Fixed the "Unknown builtin shader type" exception that occurred from Unity Editor version 2022.2 onwards.
    • Fixed IOexception when adding new assets / scenes / prefabs / wildcards to the Repro Project Wizard.
    • Fixed issue with repro projects being created when no assets have been added.
    • Fixed bug whereby deleted assets would show as None rather than Missing if the RPW window was closed and reopened.
    • Fixed the issue with restored (previously deleted) assets not being restored to the RPW window until it was closed and reopened.
    • Fixed an issue that prevented the output texture size being set correctly when using the "Half" option.
    • Fixed an issue causing a "Destroying assets is not permitted to avoid data loss" error message when using certain texture sizes.
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)