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    Customize web application

    Implementing the Web Application

    The web application source code can be found in the WebApp folder on GitHub. You can clone the repository using the command below:

    git clone https://github.com/Unity-Technologies/UnityRenderStreaming
    

    The directory structure under the WebApp folder is given below:

    WebApp
    ├─client                // web client
    │  ├─public
    │  │  ├─bidirectional   // bidirectional page
    │  │  ├─css
    │  │  ├─images
    │  │  ├─js
    │  │  ├─multiplay       // multiplay page
    │  │  ├─receiver        // receiver page
    │  │  ├─videoplayer     // videoplayer page
    │  │  └─index.html
    │  ├─src                // common component for web client
    │  └─test               // test for common component
    ├─src                   // web server
    │  └─class
    └─test
    

    If you want to change the user interface on the browser, you need to customize scripts in the client/public folder.

    While you want to change the signaling process, please check under the src folder. This source code is written TypeScript.

    Building the Web Application

    Node.js must also be installed to use the source code. Use the following commands to start the web app through npm command:

    cd WebApp
    npm install
    npm run build
    npm run start
    

    Use this command to display the help guide:

    npm run start -- -h
    

    See the documentation for details on the options.

    This command will start the server using ts-node:

    npm run dev
    

    Distributing the web application

    When distributing the web app, the app can be converted into executable binary in order to cut the effort required to set up the environment. Use the following command:

    npm run pack
    
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