RenderPipeline sample
This samples can stream video and audio to multi Unity applications using High-Definition Render pipeline or Universal Render Pipeline.
This sample can use in combination with other samples below.
Additional packages
To use this sample, You need to install additional packages shown following table.
High-Definition Render pipeline
| Unity version | packages |
|---|---|
| Unity2019.4 | High Definition RP 7.x |
| Unity2020.2 | High Definition RP 10.x |
Universal Render Pipeline
| Unity version | packages |
|---|---|
| Unity2019.4 | Universal RP 7.5.x |
| Unity2020.2 | Universal RP 10.3.x |
Usage
Hardware acceleration
Recommend enabling Hardware Encoder support on the Render Streaming inspector to improve performance using hardware acceleration.
Procedure
1) Launch the signaling server using public mode. Please refer to this link for launching.

2) Build a scene as a receiver (ex. Receiver scene) in Unity Editor, and launch an application.
3) Open HDRP or URP scene, and specify IP address of the signaling server to the Signaling URL parameter on the inspector.

4) Click on the Play button in Unity Editor.
5) Operate the receiver and check the streaming video/audio correctly.