Components Settings | Unity Render Streaming | 2.1.1-preview
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    Components Settings

    Render Streaming Components

    Render Streaming includes the following features.

    • Communication with signaling servers
    • Streaming input from cameras
    • Associating browser input with events

    Render Streaming Inspector

    Properties

    Parameter Description Default
    URL Signaling Set the signaling server URL
    If you use WebSocket as a signaling protocol, you should specify a URL starting with ws or wss.
    http://localhost
    Ice Servers Set a list of STUN/TURN servers
    Urls Set URLs of STUN/TURN servers [stun:stun.l.google.com:19302]
    Username The username to use when logging into the TURN server
    Credencial The credential to use when logging into the TURN server
    Credencial Type This attribute specifies what kind of credential is to be used when connecting to the TURN server Password
    Interval Set the polling frequency (in seconds) to the signaling server
    Valid only if you are using Http as the signaling protocol.
    5 (sec)
    Hardware Encoder Support Enable the checkbox to make this video encoding replace values that use a hardware encoder Enabled
    Array Button Click Event Register browser button click events
    Element Id Set an ID that is sent from browsers
    Click Set button click event

    CameraStreamer Component

    This component streams the Camera component's camera rendering results. Uses Target Texture to store the rendering results.

    Camera Streamer inspector

    Properties

    Parameter Description Default
    Streaming Size Size of the frame buffer used for streaming 1280, 720

    AudioStreamer Component

    This component streams the AudioListener component's audio rendering results.

    Properties

    None

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