Class RenderMeshSystemV2
Renders all Entities containing both RenderMesh and LocalToWorld components.
Inheritance
RenderMeshSystemV2
Inherited Members
Unity.Entities.JobComponentSystem.OnCreateForCompiler()
Syntax
[ExecuteAlways]
public class RenderMeshSystemV2 : JobComponentSystem
Methods
CacheMeshBatchRendererGroup(FrozenRenderSceneTag, NativeArray<ArchetypeChunk>, Int32)
Declaration
public void CacheMeshBatchRendererGroup(FrozenRenderSceneTag tag, NativeArray<ArchetypeChunk> chunks, int chunkCount)
Parameters
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnDestroy()
Declaration
protected override void OnDestroy()
Overrides
OnUpdate(JobHandle)
Declaration
protected override JobHandle OnUpdate(JobHandle inputDeps)
Parameters
Returns