Struct HybridChunkCullingData | Hybrid Renderer | 0.8.0-preview.19
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    Struct HybridChunkCullingData

    Namespace: Unity.Rendering
    Syntax
    public struct HybridChunkCullingData

    Fields

    BatchOffset

    Declaration
    public short BatchOffset
    Field Value
    Type Description
    Int16

    Flags

    Declaration
    public byte Flags
    Field Value
    Type Description
    Byte

    ForceLowLODPrevious

    Declaration
    public byte ForceLowLODPrevious
    Field Value
    Type Description
    Byte

    InstanceLodEnableds

    Declaration
    public ChunkInstanceLodEnabled InstanceLodEnableds
    Field Value
    Type Description
    ChunkInstanceLodEnabled

    kFlagHasLodData

    Declaration
    public const int kFlagHasLodData = 1
    Field Value
    Type Description
    Int32

    kFlagInstanceCulling

    Declaration
    public const int kFlagInstanceCulling = 2
    Field Value
    Type Description
    Int32

    MovementGraceFixed16

    Declaration
    public ushort MovementGraceFixed16
    Field Value
    Type Description
    UInt16

    Extension Methods

    JobNativeMultiHashMapVisitKeyMutableValue.Schedule<TJob, TKey, TValue>(TJob, NativeMultiHashMap<TKey, TValue>, Int32, JobHandle)
    JobNativeMultiHashMapVisitKeyValue.Schedule<TJob, TKey, TValue>(TJob, NativeMultiHashMap<TKey, TValue>, Int32, JobHandle)
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