Hybrid Renderer versions
This package used to contain two versions of Hybrid Renderer, called V1 and V2. This is no longer the case, and the package now contains only a single version of Hybrid Renderer (Hybrid Renderer V2) which is always enabled.
A future version of the package will contain a new version of Hybrid Renderer that will support all the features marked as "No" on this page.
Feature support
The tables in this section show the render pipeline feature support of Hybrid Renderer.
URP features
Feature | Supported by Hybrid Renderer |
---|---|
Material property overrides | Yes |
Built-in property overrides | Yes |
Shader Graph | Yes |
Lit shader | Yes |
Unlit shader | Yes |
RenderLayer | Yes |
TransformParams | Yes |
DisableRendering | Yes |
Sun light | Yes |
Point + spot lights | No |
Ambient probe | Yes |
Light probes | Yes |
Reflection probes | No |
Lightmaps | Yes |
LOD crossfade | No |
Viewport shader override | No |
Transparencies (sorted) | Yes |
Occlusion culling (dynamic) | Experimental |
Skinning / mesh deform | Experimental |
HDRP features
Feature | Supported by Hybrid Renderer |
---|---|
Material property overrides | Yes |
Built-in property overrides | Yes |
Shader Graph | Yes |
Lit shader | Yes |
Unlit shader | Yes |
Decal shader | Yes |
LayeredLit shader | Yes |
RenderLayer | Yes |
TransformParams | Yes |
DisableRendering | Yes |
Motion blur | Yes |
Temporal AA | Yes |
Sun light | Yes |
Point + spot lights | Yes |
Ambient probe | Yes |
Light probes | Yes |
Reflection probes | Yes |
Lightmaps | Yes |
LOD crossfade | No |
Viewport shader override | No |
Transparencies (sorted) | Yes |
Occlusion culling (dynamic) | Experimental |
Skinning / mesh deform | Experimental |