Enum RenderPassEvent
Controls when the render pass executes.
Namespace: UnityEngine.Rendering.Universal
Syntax
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum RenderPassEvent
Fields
| Name | Description | Value |
|---|---|---|
| BeforeRendering | 0 | |
| BeforeRenderingShadows | 50 | |
| AfterRenderingShadows | 100 | |
| BeforeRenderingPrepasses | 150 | |
| AfterRenderingPrePasses | 200 | |
| BeforeRenderingOpaques | 250 | |
| AfterRenderingOpaques | 300 | |
| BeforeRenderingSkybox | 350 | |
| AfterRenderingSkybox | 400 | |
| BeforeRenderingTransparents | 450 | |
| AfterRenderingTransparents | 500 | |
| BeforeRenderingPostProcessing | 550 | |
| AfterRenderingPostProcessing | 600 | |
| AfterRendering | 1000 |