Struct RenderingData
  
Syntax
[MovedFrom("UnityEngine.Rendering.LWRP")]
public struct RenderingData
 
Fields
  
cameraData
Declaration
public CameraData cameraData
 
Field Value
cullResults
Declaration
public CullingResults cullResults
 
Field Value
lightData
Declaration
public LightData lightData
 
Field Value
perObjectData
Declaration
public PerObjectData perObjectData
 
Field Value
postProcessingData
Declaration
public PostProcessingData postProcessingData
 
Field Value
postProcessingEnabled
True if post-processing effect is enabled while rendering the camera stack.
 
Declaration
public bool postProcessingEnabled
 
Field Value
shadowData
Declaration
public ShadowData shadowData
 
Field Value
supportsDynamicBatching
Declaration
public bool supportsDynamicBatching
 
Field Value