About the Universal Render Pipeline | Universal RP | 7.1.8
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    About the Universal Render Pipeline

    Universal Render Pipeline in action

    The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.

    URP is supported on the following platforms:

    • Windows and UWP
    • Mac and iOS
    • Android
    • XBox One
    • PlayStation4
    • Nintendo Switch
    • WebGL
    • All current VR platforms

    For information on starting a new URP Project from scratch, or upgrading an existing Project that uses the Built-in Render Pipeline or the Lightweight Render Pipeline (LWRP), see Getting started.

    Note: Projects made using URP are not compatible with the High Definition Render Pipeline (HDRP) or the Built-in Render Pipeline. Before you start development, you must decide which render pipeline to use in your Project. For information on choosing a render pipeline, see the Render Pipelines section of the Unity Manual.

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