Shadow Caster 2D
The Shadow Caster 2D component defines the shape and properties that a Light uses to determine its cast shadows. Add the Shadow Caster 2D component to a GameObject by going to menu: Component > Rendering > 2D > Shadow Caster 2D.
Property |
Function |
Use Renderer Silhouette |
Enable this and Self Shadows to include the GameObject Renderer's silhouette as part of the shadow. Enable this and disable Self Shadows to exclude the Renderer's silhouette from the shadow. This option is only available when a valid Renderer is present. |
Casts Shadows |
Enable this to have the Renderer cast shadows. |
Self Shadows |
Enable this to have the Renderer cast shadows on itself. |
 |
 |
Use Renderer Silhouette disabled, Self Shadow disabled |
Use Renderer Silhouette enabled, Self Shadow disabled |
 |
 |
Use Renderer Silhouette disabled, Self Shadows enabled |
Use Renderer Silhouette enabled, Self Shadows enabled |
Composite Shadow Caster 2D
The Composite Shadow Caster 2D merges the shape of multiple Shadow Caster 2Ds together as a single Shadow Caster 2D. Add the Composite Shadow Caster 2D component to a GameObject by going to menu: Component > Rendering > 2D > Composite Shadow Caster 2D, then parent GameObjects with the Shadow Caster 2D component to it. The Composite component merges all Shadow Caster 2Ds within this hierarchy, including any Shadow Caster 2Ds on the parent as well.
 |
 |
Without Composite Shadow Caster 2D |
With Composite Shadow Caster 2D |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.