Using UniversalRP in a new Project
If you want to use the Universal Render Pipeline in a new Project, you can create a new Project using Templates.
To create a Project using Templates:
- Open Unity. On the Home page, click New to start a new Project. Under Template, select the Universal Render Pipeline template.
- Click Create Project. Unity automatically creates a new Project for you, complete with all the UniversalRP functions.
For more information on using Templates, see Project Templates in the Unity Manual.
Note: Before you can start using UniversalRP, you must configure it by creating a Scriptable Render Pipeline Asset and changing your Graphics settings. To learn how, see Configuring UniversalRP for use.