Class RenderObjectsPass | Package Manager UI website
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    Class RenderObjectsPass

    Inheritance
    System.Object
    ScriptableRenderPass
    RenderObjectsPass
    Inherited Members
    ScriptableRenderPass.renderPassEvent
    ScriptableRenderPass.colorAttachment
    ScriptableRenderPass.depthAttachment
    ScriptableRenderPass.clearFlag
    ScriptableRenderPass.clearColor
    ScriptableRenderPass.ConfigureTarget(RenderTargetIdentifier, RenderTargetIdentifier)
    ScriptableRenderPass.ConfigureTarget(RenderTargetIdentifier)
    ScriptableRenderPass.ConfigureClear(ClearFlag, Color)
    ScriptableRenderPass.Configure(CommandBuffer, RenderTextureDescriptor)
    ScriptableRenderPass.FrameCleanup(CommandBuffer)
    ScriptableRenderPass.Blit(CommandBuffer, RenderTargetIdentifier, RenderTargetIdentifier, Material, Int32)
    ScriptableRenderPass.CreateDrawingSettings(ShaderTagId, RenderingData, SortingCriteria)
    ScriptableRenderPass.CreateDrawingSettings(List<ShaderTagId>, RenderingData, SortingCriteria)
    Namespace: UnityEngine.Experimental.Rendering.Universal
    Syntax
    public class RenderObjectsPass : ScriptableRenderPass

    Constructors

    RenderObjectsPass(String, RenderPassEvent, String[], RenderQueueType, Int32, RenderObjects.CustomCameraSettings)

    Declaration
    public RenderObjectsPass(string profilerTag, RenderPassEvent renderPassEvent, string[] shaderTags, RenderQueueType renderQueueType, int layerMask, RenderObjects.CustomCameraSettings cameraSettings)
    Parameters
    Type Name Description
    System.String profilerTag
    RenderPassEvent renderPassEvent
    System.String[] shaderTags
    RenderQueueType renderQueueType
    System.Int32 layerMask
    RenderObjects.CustomCameraSettings cameraSettings

    Properties

    overrideMaterial

    Declaration
    public Material overrideMaterial { get; set; }
    Property Value
    Type Description
    Material

    overrideMaterialPassIndex

    Declaration
    public int overrideMaterialPassIndex { get; set; }
    Property Value
    Type Description
    System.Int32

    Methods

    Execute(ScriptableRenderContext, ref RenderingData)

    Declaration
    public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
    Parameters
    Type Name Description
    ScriptableRenderContext context
    RenderingData renderingData
    Overrides
    ScriptableRenderPass.Execute(ScriptableRenderContext, ref RenderingData)

    SetDetphState(Boolean, CompareFunction)

    Declaration
    public void SetDetphState(bool writeEnabled, CompareFunction function = null)
    Parameters
    Type Name Description
    System.Boolean writeEnabled
    CompareFunction function

    SetStencilState(Int32, CompareFunction, StencilOp, StencilOp, StencilOp)

    Declaration
    public void SetStencilState(int reference, CompareFunction compareFunction, StencilOp passOp, StencilOp failOp, StencilOp zFailOp)
    Parameters
    Type Name Description
    System.Int32 reference
    CompareFunction compareFunction
    StencilOp passOp
    StencilOp failOp
    StencilOp zFailOp
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