Class PostProcessUtils
Utility class for post processing effects.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public static class PostProcessUtils
Methods
ConfigureDithering(PostProcessData, int, int, int, Material)
Configures the blue noise dithering used.
Declaration
public static int ConfigureDithering(PostProcessData data, int index, int cameraPixelWidth, int cameraPixelHeight, Material material)
Parameters
| Type | Name | Description |
|---|---|---|
| PostProcessData | data | The |
| int | index | The current array index to the Blue noise textures. |
| int | cameraPixelWidth | The camera pixel width. |
| int | cameraPixelHeight | The camera pixel height. |
| Material | material | The material used with the dithering effect. |
Returns
| Type | Description |
|---|---|
| int | The new array index to the Blue noise textures. |