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    Class Converters

    Class for the converter framework.

    Inheritance
    object
    Converters
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Editor.dll
    Syntax
    public static class Converters

    Methods

    RunInBatchMode(string)

    Call this method to run all the converters in a specific container in batch mode.

    Declaration
    public static void RunInBatchMode(string containerName)
    Parameters
    Type Name Description
    string containerName

    The name of the container which will be batched. All Converters in this Container will run if prerequisites are met.

    RunInBatchMode(string, List<string>, bool)

    Call this method to run a specific list of converters in a specific container in batch mode.

    Declaration
    public static void RunInBatchMode(string containerName, List<string> convertedTypes, bool isInclusive)
    Parameters
    Type Name Description
    string containerName

    The name of the container which will be batched.

    List<string> convertedTypes

    The list of converters that will be either included or excluded from batching. These converters need to be part of the passed in container for them to run.

    bool isInclusive

    Whether the list of converters will be included or excluded when batching.

    RunInBatchModeCmdLine()

    Call this method to run a specific list of converters in a specific container in batch mode. Entry point for: -executeMethod UnityEditor.Rendering.Universal.Converters.RunInBatchModeCmdLine

    Declaration
    public static void RunInBatchModeCmdLine()
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