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    OnTilePostProcessFeature

    The class for the On-Tile Post Processing renderer feature. This renderer feature provides a reduced scope alternative to the built-in URP post-processing features but that can run more optimally on tile-based graphics hardware (most untethered-XR devices) The renderer feature could only be added once. Adding multiple post processing passes is currently not supported.

    OnTilePostProcessPass

    Renders the on-tile post-processing stack.

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