docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum BloomFilterMode

    This controls the filtering method of the bloom texture blur.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    public enum BloomFilterMode

    Fields

    Name Description
    Dual

    Dual blur combines Kawase like blur with downsampling and upsampling. It is faster than Gaussian but has worse quality. Dual can be faster than Kawase at high resolutions.

    Gaussian

    Gaussian blur on downsample and bilinear/bicubic on upsample. Best quality.

    Kawase

    Kawase blur uses a fixed size texture. It can be faster at lower resolutions while saving small amount of memory.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)