Class ChannelMixer
A volume component that holds settings for the Channel Mixer effect.
Inherited Members
Namespace: UnityEngine .Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
[VolumeComponentMenu("Post-processing/Channel Mixer")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public sealed class ChannelMixer : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
Remarks
You can add Unity
Examples
This sample code shows how settings can be retrieved and modified in runtime:
using System;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
public class ModifyVolumeComponent : MonoBehaviour
{
[SerializeField] VolumeProfile volumeProfile;
[SerializeField] VolumeSettings volumeSettings;
private bool m_HasRetrievedVolumeComponent;
private ChannelMixer m_VolumeComponent;
[Serializable]
private struct VolumeSettings
{
public bool active;
public ClampedFloatParameter redOutRedIn;
public ClampedFloatParameter redOutGreenIn;
public ClampedFloatParameter redOutBlueIn;
public ClampedFloatParameter greenOutRedIn;
public ClampedFloatParameter greenOutGreenIn;
public ClampedFloatParameter greenOutBlueIn;
public ClampedFloatParameter blueOutRedIn;
public ClampedFloatParameter blueOutGreenIn;
public ClampedFloatParameter blueOutBlueIn;
public void SetVolumeComponentSettings(ref ChannelMixer volumeComponent)
{
volumeComponent.active = active;
volumeComponent.redOutRedIn = redOutRedIn;
volumeComponent.redOutGreenIn = redOutGreenIn;
volumeComponent.redOutBlueIn = redOutBlueIn;
volumeComponent.greenOutRedIn = greenOutRedIn;
volumeComponent.greenOutGreenIn = greenOutGreenIn;
volumeComponent.greenOutBlueIn = greenOutBlueIn;
volumeComponent.blueOutRedIn = blueOutRedIn;
volumeComponent.blueOutGreenIn = blueOutGreenIn;
volumeComponent.blueOutBlueIn = blueOutBlueIn;
}
public void GetVolumeComponentSettings(ref ChannelMixer volumeComponent)
{
active = volumeComponent.active;
redOutRedIn = volumeComponent.redOutRedIn;
redOutGreenIn = volumeComponent.redOutGreenIn;
redOutBlueIn = volumeComponent.redOutBlueIn;
greenOutRedIn = volumeComponent.greenOutRedIn;
greenOutGreenIn = volumeComponent.greenOutGreenIn;
greenOutBlueIn = volumeComponent.greenOutBlueIn;
blueOutRedIn = volumeComponent.blueOutRedIn;
blueOutGreenIn = volumeComponent.blueOutGreenIn;
blueOutBlueIn = volumeComponent.blueOutBlueIn;
}
}
private void Start()
{
m_HasRetrievedVolumeComponent = GetVolumeComponent(in volumeProfile, ref m_VolumeComponent);
if (m_HasRetrievedVolumeComponent)
volumeSettings.GetVolumeComponentSettings(ref m_VolumeComponent);
}
private void Update()
{
if (!m_HasRetrievedVolumeComponent)
return;
volumeSettings.SetVolumeComponentSettings(ref m_VolumeComponent);
}
private static bool GetVolumeComponent(in VolumeProfile volumeProfile, ref ChannelMixer volumeComponent)
{
if (volumeComponent != null)
return true;
if (volumeProfile == null)
{
Debug.LogError("ModifyVolumeComponent.GetVolumeComponent():\nvolumeProfile has not been assigned.");
return false;
}
volumeProfile.TryGet(out ChannelMixer component);
if (component == null)
{
Debug.LogError($"ModifyVolumeComponent.GetVolumeComponent():\nMissing component in the \"{volumeProfile.name}\" VolumeProfile ");
return false;
}
volumeComponent = component;
return true;
}
}
Fields
blueOutBlueIn
Modify influence of the blue channel in the overall mix.
Declaration
[Tooltip("Modify influence of the blue channel in the overall mix.")]
public ClampedFloatParameter blueOutBlueIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
blueOutGreenIn
Modify influence of the green channel in the overall mix.
Declaration
[Tooltip("Modify influence of the green channel in the overall mix.")]
public ClampedFloatParameter blueOutGreenIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
blueOutRedIn
Modify influence of the red channel in the overall mix.
Declaration
[Tooltip("Modify influence of the red channel in the overall mix.")]
public ClampedFloatParameter blueOutRedIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
greenOutBlueIn
Modify influence of the blue channel in the overall mix.
Declaration
[Tooltip("Modify influence of the blue channel in the overall mix.")]
public ClampedFloatParameter greenOutBlueIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
greenOutGreenIn
Modify influence of the green channel in the overall mix.
Declaration
[Tooltip("Modify influence of the green channel in the overall mix.")]
public ClampedFloatParameter greenOutGreenIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
greenOutRedIn
Modify influence of the red channel in the overall mix.
Declaration
[Tooltip("Modify influence of the red channel in the overall mix.")]
public ClampedFloatParameter greenOutRedIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
redOutBlueIn
Modify influence of the blue channel in the overall mix.
Declaration
[Tooltip("Modify influence of the blue channel in the overall mix.")]
public ClampedFloatParameter redOutBlueIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
redOutGreenIn
Modify influence of the green channel in the overall mix.
Declaration
[Tooltip("Modify influence of the green channel in the overall mix.")]
public ClampedFloatParameter redOutGreenIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
redOutRedIn
Modify influence of the red channel in the overall mix.
Declaration
[Tooltip("Modify influence of the red channel in the overall mix.")]
public ClampedFloatParameter redOutRedIn
Field Value
Type | Description |
---|---|
Clamped |
See Also
Methods
IsActive()
Tells if the post process needs to be rendered or not.
Declaration
public bool IsActive()
Returns
Type | Description |
---|---|
bool |
|