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    Class ResourceGuid

    Contains a database of built-in resource GUIds. These are used to load built-in resource files.

    Inheritance
    object
    ResourceGuid
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.Universal.Internal
    Assembly: Unity.RenderPipelines.Universal.Editor.dll
    Syntax
    public static class ResourceGuid

    Fields

    rendererTemplate

    GUId for the ScriptableRendererFeature template file.

    Declaration
    public static readonly string rendererTemplate
    Field Value
    Type Description
    string
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