Class UniversalRenderPipelineRuntimeXRResources
Class containing shader resources needed in URP for XR.
Inheritance
UniversalRenderPipelineRuntimeXRResources
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
[CategoryInfo(Name = "R: Runtime XR", Order = 1000)]
[HideInInspector]
public class UniversalRenderPipelineRuntimeXRResources : IRenderPipelineResources, IRenderPipelineGraphicsSettings
Fields
m_xrMirrorViewPS
Declaration
[SerializeField]
[ResourcePath("Shaders/XR/XRMirrorView.shader", SearchType.ProjectPath)]
public Shader m_xrMirrorViewPS
Field Value
See Also
m_xrMotionVector
Declaration
[SerializeField]
[ResourcePath("Shaders/XR/XRMotionVector.shader", SearchType.ProjectPath)]
public Shader m_xrMotionVector
Field Value
See Also
Properties
version
Version of the XR Resources
Declaration
public int version { get; }
Property Value
See Also
xrMirrorViewPS
Declaration
public Shader xrMirrorViewPS { get; set; }
Property Value
See Also
xrMotionVector
Declaration
public Shader xrMotionVector { get; set; }
Property Value
See Also
xrOcclusionMeshPS
XR Occlusion mesh shader.
Declaration
public Shader xrOcclusionMeshPS { get; set; }
Property Value
See Also
Implements
See Also