Class UniversalRenderPipelineRuntimeTextures
Class containing texture resources used in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
[CategoryInfo(Name = "R: Runtime Textures", Order = 1000)]
[HideInInspector]
public class UniversalRenderPipelineRuntimeTextures : IRenderPipelineResources, IRenderPipelineGraphicsSettings
Properties
bayerMatrixTex
Bayer matrix texture.
Declaration
public Texture2D bayerMatrixTex { get; set; }
Property Value
Type | Description |
---|---|
Texture2D |
blueNoise64LTex
Pre-baked blue noise textures.
Declaration
public Texture2D blueNoise64LTex { get; set; }
Property Value
Type | Description |
---|---|
Texture2D |
debugFontTexture
Debug font texture.
Declaration
public Texture2D debugFontTexture { get; set; }
Property Value
Type | Description |
---|---|
Texture2D |
stencilDitherTex
stencil-based lod texture.
Declaration
public Texture2D stencilDitherTex { get; }
Property Value
Type | Description |
---|---|
Texture2D |
version
Version of the Texture resources
Declaration
public int version { get; }
Property Value
Type | Description |
---|---|
int |