Class UniversalRenderPipelineRuntimeShaders
Class containing shader resources used in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
[CategoryInfo(Name = "R: Runtime Shaders", Order = 1000)]
[HideInInspector]
public class UniversalRenderPipelineRuntimeShaders : IRenderPipelineResources, IRenderPipelineGraphicsSettings
Properties
blitHDROverlay
Blit HDR Overlay shader.
Declaration
public Shader blitHDROverlay { get; set; }
Property Value
Type | Description |
---|---|
Shader |
coreBlitColorAndDepthPS
Core Blit Color And Depth shader.
Declaration
public Shader coreBlitColorAndDepthPS { get; set; }
Property Value
Type | Description |
---|---|
Shader |
coreBlitPS
Core Blit shader.
Declaration
public Shader coreBlitPS { get; set; }
Property Value
Type | Description |
---|---|
Shader |
fallbackErrorShader
Fallback error shader
Declaration
public Shader fallbackErrorShader { get; set; }
Property Value
Type | Description |
---|---|
Shader |
samplingPS
Sampling shader.
Declaration
public Shader samplingPS { get; set; }
Property Value
Type | Description |
---|---|
Shader |
version
Version of the resource.
Declaration
public int version { get; }
Property Value
Type | Description |
---|---|
int |