Class UniversalRenderPipelineDebugShaders
Class containing debug shader resources used in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
[Serializable]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
[CategoryInfo(Name = "R: Debug Shaders", Order = 1000)]
[HideInInspector]
public class UniversalRenderPipelineDebugShaders : IRenderPipelineResources, IRenderPipelineGraphicsSettings
Properties
debugReplacementPS
Debug shader used to output interpolated vertex attributes.
Declaration
public Shader debugReplacementPS { get; set; }
Property Value
Type | Description |
---|---|
Shader |
hdrDebugViewPS
Debug shader used to output HDR Chromacity mapping.
Declaration
public Shader hdrDebugViewPS { get; set; }
Property Value
Type | Description |
---|---|
Shader |
probeVolumeSamplingDebugComputeShader
Debug shader used to output world position and world normal for the pixel under the cursor.
Declaration
public ComputeShader probeVolumeSamplingDebugComputeShader { get; set; }
Property Value
Type | Description |
---|---|
ComputeShader |
version
Version of the Debug Shader resources
Declaration
public int version { get; }
Property Value
Type | Description |
---|---|
int |