Class ShaderUtils
Various utility functions for shaders in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Assembly: Unity.RenderPipelines.Universal.Runtime.dll
Syntax
public static class ShaderUtils
Methods
GetEnumFromPath(string)
Retrieves a URP Shader Path ID from a path given.
Declaration
public static ShaderPathID GetEnumFromPath(string path)
Parameters
Type | Name | Description |
---|---|---|
string | path | The path to the shader. |
Returns
Type | Description |
---|---|
ShaderPathID | The URP Shader Path ID. |
GetShaderGUID(ShaderPathID)
Returns a GUID for a URP shader from Shader Path ID.
Declaration
public static string GetShaderGUID(ShaderPathID id)
Parameters
Type | Name | Description |
---|---|---|
ShaderPathID | id | ID of shader path. |
Returns
Type | Description |
---|---|
string | GUID for the shader. |
GetShaderPath(ShaderPathID)
Retrieves a shader path for the given URP Shader Path ID.
Declaration
public static string GetShaderPath(ShaderPathID id)
Parameters
Type | Name | Description |
---|---|---|
ShaderPathID | id | The URP Shader Path ID. |
Returns
Type | Description |
---|---|
string | The path to the URP shader. |
IsLWShader(Shader)
Checks if a given shader is a URP shader or not.
Declaration
public static bool IsLWShader(Shader shader)
Parameters
Type | Name | Description |
---|---|---|
Shader | shader | The shader. |
Returns
Type | Description |
---|---|
bool | True or false if it's a URP shader or not. |