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    Class ChannelMixer

    A volume component that holds settings for the Channel Mixer effect.

    Inheritance
    object
    Object
    ScriptableObject
    VolumeComponent
    ChannelMixer
    Implements
    IApplyRevertPropertyContextMenuItemProvider
    IPostProcessComponent
    Inherited Members
    VolumeComponent.active
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.Release()
    VolumeComponent.TryGetRevertMethodForFieldName(SerializedProperty, out Action<SerializedProperty>)
    VolumeComponent.GetSourceTerm()
    VolumeComponent.TryGetApplyMethodForFieldName(SerializedProperty, out Action<SerializedProperty>)
    VolumeComponent.GetSourceName(Component)
    VolumeComponent.displayName
    VolumeComponent.parameters
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.Equals(object)
    Object.InstantiateAsync<T>(T)
    Object.InstantiateAsync<T>(T, Transform)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int)
    Object.InstantiateAsync<T>(T, int, Transform)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
    Object.InstantiateAsync<T>(T, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, InstantiateParameters, CancellationToken)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Scene)
    Object.Instantiate<T>(T, InstantiateParameters)
    Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.Universal
    Assembly: Unity.RenderPipelines.Universal.Runtime.dll
    Syntax
    [Serializable]
    [VolumeComponentMenu("Post-processing/Channel Mixer")]
    [SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
    public sealed class ChannelMixer : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent

    Fields

    blueOutBlueIn

    Modify influence of the blue channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the blue channel in the overall mix.")]
    public ClampedFloatParameter blueOutBlueIn
    Field Value
    Type Description
    ClampedFloatParameter

    blueOutGreenIn

    Modify influence of the green channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the green channel in the overall mix.")]
    public ClampedFloatParameter blueOutGreenIn
    Field Value
    Type Description
    ClampedFloatParameter

    blueOutRedIn

    Modify influence of the red channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the red channel in the overall mix.")]
    public ClampedFloatParameter blueOutRedIn
    Field Value
    Type Description
    ClampedFloatParameter

    greenOutBlueIn

    Modify influence of the blue channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the blue channel in the overall mix.")]
    public ClampedFloatParameter greenOutBlueIn
    Field Value
    Type Description
    ClampedFloatParameter

    greenOutGreenIn

    Modify influence of the green channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the green channel in the overall mix.")]
    public ClampedFloatParameter greenOutGreenIn
    Field Value
    Type Description
    ClampedFloatParameter

    greenOutRedIn

    Modify influence of the red channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the red channel in the overall mix.")]
    public ClampedFloatParameter greenOutRedIn
    Field Value
    Type Description
    ClampedFloatParameter

    redOutBlueIn

    Modify influence of the blue channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the blue channel in the overall mix.")]
    public ClampedFloatParameter redOutBlueIn
    Field Value
    Type Description
    ClampedFloatParameter

    redOutGreenIn

    Modify influence of the green channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the green channel in the overall mix.")]
    public ClampedFloatParameter redOutGreenIn
    Field Value
    Type Description
    ClampedFloatParameter

    redOutRedIn

    Modify influence of the red channel in the overall mix.

    Declaration
    [Tooltip("Modify influence of the red channel in the overall mix.")]
    public ClampedFloatParameter redOutRedIn
    Field Value
    Type Description
    ClampedFloatParameter

    Methods

    IsActive()

    Declaration
    public bool IsActive()
    Returns
    Type Description
    bool

    Implements

    IApplyRevertPropertyContextMenuItemProvider
    IPostProcessComponent
    In This Article
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